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 Kenjin's Curse Jutsu

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Kenjin

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Posts : 15
Village : Donzogakure
Rank : Head Jounin

Ninja Info
Jutsu Tokens:
2/8  (2/8)

PostSubject: Kenjin's Curse Jutsu   Sat Mar 23, 2013 11:41 pm

Name: Sage Transformation
Canon/Custom: Canon
Element: None
Type: Ninjutsu
Rank: N/A
Jutsu Prerequisites: Only Kenjin can use this
Description: This transformation is only used by Kenjin. This transformation increases his physical abilities and allows him to uses his body to perform various shape-shifting feats due to his innate ability to passively absorb natural energy. It is a multifaceted ability that permits him to achieve feats ranging from creating various weapon-like appendages to even consuming other human beings, as well as a general increase in his physical capabilities. This does have a flip side though. At Level 1 he only gets mad easier than usual. At level 2; however, he runs the risk of going pure bloodthirsty nuts.

Name: Sage Transformation: Level 0
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: N/A
Jutsu Prerequisites: Must have the curse mark
Description: This is Kenjin's normal state while absorbing nature energy. In this state; all physical aspects (Strength, Speed, Endurance, Chakra capacity, and Durability) are increased by 10%. He cannot manipulate his body at this state nor does his physical appearance change.

Name: Sage Transformation: Level 1
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: N/A
Jutsu Prerequisites: Must know 'Sage Transformation: Level 0'
Description: At this state, Kenjin has allowed more nature energy to be absorbed. This state is where his physical appearance will start to change. In this state; all physical aspects (Strength, Speed, Endurance, Chakra Capacity, and Durability) are increased by 20%. This state he can manipulate only 1 of the 6 sections of his body at a time. So he can only manipulate 1 arm, 1 leg, Chest, or head at a time. Any section he manipulates will become a dark grey color and will change in shape according to his will. At this state, Kenjin gets mad pretty easily. Although he will still obey orders for the most part; he won't necessarily show mercy to people he is fighting... ever.

Name: Sage Transformation: Level 2
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: N/A
Jutsu Prerequisites: Must know 'Sage Transformation: Level 1'
Description: At this state, Kenjin has allowed more nature energy to be absorbed. This state is where his physical appearance will change even further to where his entire body changes. In this state; all physical aspects (Strength, Speed, Endurance, Chakra Capacity, and Durability) are increased by 30%. This state he can manipulate his entire body to suit his situation. His whole body will become a dark grey color and will change in shape according to his will. This state is dangerous for nearly everyone. If you get in his way he will kill you. If he does maintain some measure of control, it is only for the people who stay back and leave him alone. He will kill his own teammates if they dare get in his path.

Name: Body Absorption
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: SS
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1' or higher; Must be on the brink of death; Can only be used on Rpers that have just died.
Description: While in level 1, Kenjin can extend a needle-like protuberance from his body, place it into a target while proceeding to sucking out their chakra, along with organs and/or flesh which he can use to restore his own chakra and body.

Name: Chakra Blast Cannons
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: S
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 2'
Description: While in the Level 2 state of his Sage Transformation, Kenjin can grow jet booster-like appendages, extend them, and then use them to gather chakra and form a huge powerful chakra blast. This is a massive blast of chakra and can destroy a wide area of about 15 meters wide by 30 meters long. This technique is extremely hard to avoid and can only be blocked by defensive technique of S rank or higher.

Name: Piston Fist: Style One
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: A
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 2'
Description: Kenjin can grow jet booster-like arms that increases his attacking and throwing power. This is a more powerful version of Piston Fist, with the combination of the Jet Booster Jump. This has to power do destroy an area of about a 10 meter radius and has enough power to kill almost anyone on the receiving end of the punch. This has enough force to break through solid steel.

Name: Piston Fist
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: B
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1' or higher
Description:Kenjin can alter his arm into a piston to increase his attack power. This attack is powerful enough to shatter several bones and bust through solid rock.

Name: Jet Booster Jump
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: C
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1' or higher
Description: Kenjin can create many jet-like appendages on his back to create a powerful blast. He then can jump, giving him power to manoeuvre in the air. This basically gives him a temporary speed boost and maneuverability in the air. This can increase his jump hight from only 4 meters to 15 meters while also being able to maneuver in mid-air. This will also increase his speed momentarily (1 post) to about 60 mph.

Name: Weaponry apendage
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: C
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1' or higher
Description: Using one of his appendages, Kenjin can fashion a melee weapon such as an axe, sword, claws, or a hammer. This weapon is strong enough to block real weapons without damage and cut through flesh and bone.

Name: Arm Whip
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu,
Rank: C
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1'or higher
Description: Kenjin, while in his Level 1 form, can extend his arm up to 10 meters rapidly for various purposes. This can be to either punch an opponent from a distance, grab or catch an object and pull it to himself, or even grasp on to an object and pull himself in it's direction. If punching, the power of the punch can be pretty powerful; enough to break a bone or two.

Name: Tentacles
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: C
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1'or higher
Description: Kenjin can form up to 5 Tentacles from one of his chosen appendages. These tentacles can reach up to 10 meters and each one has the strength of an average Jounin Shinobi. These tentacles can be cut by a bladed weapon; however, Kenjin can regrow them if casts the jutsu again.

Name: Wings
Canon/Custom: Canon
Element: N/A
Type: Ninjutsu
Rank: C
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1'or higher
Description: Kenjin can grow a pair of wings from his back. These wings look like giant webbed hands. These wings will allow Kenjin to fly for 3 posts before having to land. The wing span is 16ft. These wings are pretty durable (able to block any C rank tech or below) and can even be used to to block attacks or for melee attacks such as punches or grasping things.

Name: Finger Cannon
Canon/Custom: Custom
Element: N/A
Type: Ninjutsu
Rank: C
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1'or higher
Description: Kenjin can form a jet booster from one of his fingers. After doing this, he will gather chakra and expel it in the form of a beam. This attack does moderate damage. It's destructive effects are similar to 2 explosive tag being est off.

Name: Hand Cannon
Canon/Custom: Custom
Element: N/A
Type: Ninjutsu
Rank: B
Jutsu Prerequisites: Must be in 'Sage Transformation: Level 1'or higher
Description: This jutsu is a lot like the 'Finger Cannon'; however, it is much more powerful. Kenjin will create a jet on his body. This jet will then gather chakra and expel it in the form of a beam with destructive force. The explosion has a 5 meter destructive radius.


Last edited by Kenjin on Tue Mar 26, 2013 3:11 am; edited 2 times in total
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Kenjin

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Posts : 15
Village : Donzogakure
Rank : Head Jounin

Ninja Info
Jutsu Tokens:
2/8  (2/8)

PostSubject: Re: Kenjin's Curse Jutsu   Sun Mar 24, 2013 1:11 am

Done.
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The author of this message was banned from the forum - See the message
Kenjin

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Posts : 15
Village : Donzogakure
Rank : Head Jounin

Ninja Info
Jutsu Tokens:
2/8  (2/8)

PostSubject: Re: Kenjin's Curse Jutsu   Tue Mar 26, 2013 3:12 am

Fixed
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Amaterasu
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Queen of the site
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Posts : 785
Age : 26

Ninja Info
Jutsu Tokens:
2/8  (2/8)

PostSubject: Re: Kenjin's Curse Jutsu   Tue Mar 26, 2013 5:40 pm

Remember these are NOT FREE.

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