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 Sharingan System

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Amaterasu
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PostSubject: Sharingan System   Sat Feb 04, 2012 4:03 am

Sharingan System



All Uchiha must train their Sharingan. This is a total and ultimate must.

Reguarding Starting Doujutsu:


  • Genin can not start with any tomoe of Sharingan.

  • Chunin may start with one Tomoe of Sharingan.

  • Sp. Jounin may start with Two Tomoe of Sharingan.

  • Jounin may start with three Tomoe

  • The max any Uchiha may start(Minus the limited) is Three Tomoe.




Regarding Training:



  • Training Tomoe:
    To train a tomoe, you must create a special training thread. Each training of a tomoe must be five hundred words total. This is for one tomoe. Each tomoe must be approved by staff to be used in combat.

  • Tracking:
    The sharingan is innately able to track movements. Though, it has been shown you may be able to TRACK the movements if they're not TOO fast, but you may not be able to follow them. The Sharingan can follow with ease, one full rank above the user's. However, following two or more ranks above becomes increasingly difficult. To gain the ability to follow movement two or more ranks above you, one must preform one hundred words of training for each number of ranks above you.

  • Copying Jutsu:
    To Copy a jutsu, one must first learn the ability to copy jutsu. Though this is largely supposed to be innate, for the sake of argument, we shall not say this is so. Now, to train the copy ability you will need two hundred words of training. Now, the sharingan can copy any jutsu with in the user's element. However, you will not learn that jutsu unless you allow the sharingan to analyze the jutsu. To do so, you must preform a one hundred word training while watching the jutsu being preformed.

Doujutsu Techniques


Few are able to attain a higher level of understanding in Sharingan. There are three ways to attain this form of sharingan. The ways of attaining the sharingan will result in different buffs and debuffs. So, lets get started explaining that.

First on the list is anger. The Angry evolution comes about when your friend, family, or village has betrayed you. For this, you must feel your very lively-hood and beliefs are being threatened. Once that has accomplished, your Angry sharingan will partially unlock.

Second is Grief. The Grief Evolution is attained from losing family or close lifetime friends. This is rare, as is the Anger evolution. If we were to classify each by canon characters, Grief would be Itachi, as Anger would be Sasuke's evolution. Thus, your evolution will be partially unlocked.

Last is by hard training. By training you can unlock the next evolution. This would be considered Kakashi's evolution as it seemed after hard training he was able to do a lot of things he normally wasn't able to. For this, you must preform training of one thousand words to gain the partial evolution.


All sharingan who achieve Partial unlock, must train for fully unlocking the rest of the powers. However, there are benefits to being pre-full evolution. Each form of gaining the next evolution has it's own special attributes to start off with. Lets look at these now.

_/Anger Pre-MS gives great strain to chakra and stamina, but allows the user to use Tsukiyomi two times before they are forced to wait four posts before being used again.

_/Grief Pre-MS gives less strain to chakra and stamina, but allows only one use of Tsukiyomi before a four post cooldown is required.

_/Training Pre-MS grants the user no chakra strain nor stamina strain. This also allows the user to preform Tsukiyomi three times before a six post cooldown.


Mangekyou Sharingan


Any sharingan variant can train to gain full use of Sharingan. However, this is where things get a tad sketchy. Gaining the use of such techniques as "Amaterasu" and "Susanoo." To gain this, you must train two thousand words.

Now, here's the cost. Each use of an MS technique will grant you points depending on what it does. If you gain a total of ten points, you gain the debuff blindness.(lol debuff). So, lets go over these points and such.

Tsukiyomi will grant you a starting two points. After the first use, you will lose one point each use. Allotted with gaining a Debuff point, you will also have a four post cool down regardless of Pre-evolution version.

Amaterasu will grant Four starting points. From there, you will gain two points per extra use. Allotted with gaining a debuff point, you will also have a six post cool down.

Susanoo will grant ten debuff points every use. (At the moment this can only be used once for a character's life.){May be changed later}

Subliminal Messaging and Control. At any time, the full use of MS can be used to subliminally message those with out the Doujutsu of that level. Though, you can not make them do anything that's not with in their own personality to do. As well, you can control One summon on the field, but it will drain you immensely. Much like Sasuke did to Manda.


Customs:

At this time, we are allowing Full MS custom techniques. Depending on their power and result, they will grant varying Debuff points.

Custom MS Template
Code:

[b]Name:[/b] What is the name of the technique?
[b]Element:[/b] What element is it?
[b]Type:[/b] Doujutsu
[b]Rank: [/b] What rank is the Doujutsu
[b]Jutsu Prerequisites:[/b] Handseals, an object, another jutsu...Be precise.
[b]Description:[/b] Try to be precise when describing the jutsu, be it in the execution as well as the damage that the jutsu can cause.

MS abilities will require three ADMIN approvals, contrary to 1 for Jutsu and 2 for apps.

Name: Toyotama [Vanishing Dragon]
Element: N/A
Type: Doujutsu/Genjutsu
Rank: S
Jutsu Prerequisites: MS.
Description: Toyotama is a technique cast through both of the user's eyes simultaneously. Any target within thirty meters caught within the focus of the user's gaze will be trapped with an illusion which will falsely place the user on the battlefield. While under the sustained effects of the technique any victims will be unable to locate the user and will perceive them only where the user wishes to be perceived through all senses of perception. The user's illusionary doppelganger will be hollow and any attack made will simply pass through it harmlessly. The user will appear exactly as they did when the technique was first cast throughout its duration. Any attacks made by the user will appear to come from the doppelganger. If more than one victim is present then the opponents will suffer the Rashomon Effect, whereupon each victim will perceive the user at different places at different times. The results of the user's actions however will remain the same. A most potent technique.This technique may be utilized twice a day.

Code:

Name: Toyotama [Vanishing Dragon]
Element: N/A
Type: Doujutsu/Genjutsu
Rank: S
Jutsu Prerequisites: MS.
Description: Toyotama is a technique cast through both of the user's eyes simultaneously. Any target within thirty meters caught within the focus of the user's gaze will be trapped with an illusion which will falsely place the user on the battlefield. While under the sustained effects of the technique any victims will be unable to locate the user and will perceive them only where the user wishes to be perceived through all senses of perception. The user's illusionary doppelganger will be hollow and any attack made will simply pass through it harmlessly. The user will appear exactly as they did when the technique was first cast throughout its duration. Any attacks made by the user will appear to come from the doppelganger. If more than one victim is present then the opponents will suffer the Rashomon Effect, whereupon each victim will perceive the user at different places at different times. The results of the user's actions however will remain the same. A most potent technique.This technique may be utilized twice a day.


Name: Chinmoku - Silence
Type: Doujutsu/Genjutsu/Ninjutsu
Rank: B
Jutsu Prerequisites:
MS
Description:
This makes the user, and any object the user owns/throws/places to become un-seeable. By forcing chakra through the opponent's eyes, one can make the user unable to look at object. However, if one manages to look at the object, it will pain them to do so. However once eye contact has been made it must be kept for losing sight of the object/user will result in memory loss of that object.

Code:

[b]Name:[/b] Chinmoku - Silence
[b]Type:[/b] Doujutsu/Genjutsu/Ninjutsu
[b]Rank: [/b] B
[b]Jutsu Prerequisites:[/b]
MS
[b]Description:[/b]
This makes the user, and any object the user owns/throws/places to become un-seeable. By forcing chakra through the opponent's eyes, one can make the user unable to look at object. However, if one manages to look at the object, it will pain them to do so. However once eye contact has been made it must be kept for losing sight of the object/user will result in memory loss of that object.


Name: Amaterasu
Element: Fire
Type: Doujutsu/Ninjutsu
Rank: S
Jutsu Prerequisites: MS-Full
Description:
This will take one post to form black inextinguishable flames at the area the user stares at. If the opponent moves with in the direct post after your 'charge' post then the attack will strike the ground. These flames are said to be blessed by Amaterasu, the Goddess of the sun herself. Thus, they will burn until their target has ceased to live.

(Grants +4 Debuff points per use.

Code:

[b]Name:[/b] Amaterasu
[b]Element:[/b] Fire
[b]Type:[/b] Doujutsu/Ninjutsu
[b]Rank: [/b] S
[b]Jutsu Prerequisites:[/b] MS-Full
[b]Description:[/b]
This will take one post to form black inextinguishable flames at the area the user stares at. If the opponent moves with in the direct post after your 'charge' post then the attack will strike the ground. These flames are said to be blessed by Amaterasu, the Goddess of the sun herself. Thus, they will burn until their target has ceased to live.

____


Name: Susanoo
Element: N/A
Type: Doujutsu
Rank: S
Jutsu Prerequisites: MS-Full
Description:
This is a four stage tech. First stage, is the pre-tech. When you first activate this technique you will produce an Aura of your color choosing. From there, you produce a rib cage around your body. After, you can grow to form a full Skeleton. From there, after training with this technique for five hundred words you can gain a muscular form of the Guardian. And after, for one thousand words you can gain the full Skinned version. And lastly, one thousand five hundred words you can gain the Full complete Susanoo with Armor and all. This ability gives you increased Range, Defense, and attack power. However it is easy to get knocked out of Susanoo. You can hold this technique for 25 posts in Skeleton form, 20 posts in Muscle form, 15 posts in Skinned form, and 10 posts in Full Complete form.(Grants 10 Blindness points)

Code:

[b]Name:[/b] Susanoo
[b]Element:[/b] N/A
[b]Type:[/b] Doujutsu
[b]Rank: [/b] S
[b]Jutsu Prerequisites:[/b] MS-Full
[b]Description:[/b]
This is a four stage tech. First stage, is the pre-tech. When you first activate this technique you will produce an Aura of your color choosing. From there, you produce a rib cage around your body. After, you can grow to form a full Skeleton. From there, after training with this technique for five hundred words you can gain a muscular form of the Guardian. And after, for one thousand words you can gain the full Skinned version. And lastly, one thousand five hundred words you can gain the Full complete Susanoo with Armor and all. This ability gives you increased Range, Defense, and attack power. However it is easy to get knocked out of Susanoo. You can hold this technique for 25 posts in Skeleton form, 20 posts in Muscle form, 15 posts in Skinned form, and 10 posts in Full Complete form.

Name: Transference
Element: N/A
Type: Doujutsu
Rank: S
Jutsu Prerequisites: MS-Full/Physical touch near the eyes
Description:
This allows a user to transfer a doujutsu technique of the SHaringan to another Sharingan user under certain curcomstances. This was seen when Itachi imparted Sasuke with Amaterasu every time Madara's Sharingan showed. That's what this techique does. The person who recieves this technique must obtain MS full(Unless the technique is Tsukiyomi in which case it's Pre-ms) for the technique to activate.

Code:

[b]Name:[/b] Transference
[b]Element:[/b] N/A
[b]Type:[/b] Doujutsu
[b]Rank: [/b] S
[b]Jutsu Prerequisites:[/b] MS-Full/Physical touch near the eyes
[b]Description:[/b]
This allows a user to transfer a doujutsu technique of the SHaringan to another Sharingan user under certain curcomstances. This was seen when Itachi imparted Sasuke with Amaterasu every time Madara's Sharingan showed. That's what this techique does. The person who recieves this technique must obtain MS full(Unless the technique is Tsukiyomi in which case it's Pre-ms) for the technique to activate.

Name: Kotoamatsukami
Element: N/A
Type: Doujutsu
Rank: S
Jutsu Prerequisites: EMS
Description:
The technique itself allows the user to enter the opponent's mind and manipulate them by giving them false experiences, making it seem as if they were doing things of their own free will. It is regarded as a genjutsu of the highest class, due to the victim being entirely unaware that they are being manipulated. Can not be used more then 1 time on a person with in the same thread.

Code:

[b]Name:[/b] Kotoamatsukami
[b]Element:[/b] N/A
[b]Type:[/b] Doujutsu
[b]Rank: [/b] S
[b]Jutsu Prerequisites:[/b] EMS
[b]Description:[/b]
The technique itself allows the user to enter the opponent's mind and manipulate them by giving them false experiences, making it seem as if they were doing things of their own free will. It is regarded as a genjutsu of the highest class, due to the victim being entirely unaware that they are being manipulated. Can not be used more then 1 time on a person with in the same thread.

Eternal Mangekyou


To gain Eternal Mangekyou Sharingan you must take the eyes of another Uchiha, ONLY after you have attained full Mangekyou Sharingan. (At the moment you must have at LEAST one point of debuff left. So you can NOT be blind at this time.)

_________________



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